Chapter 3 : Talent rotation for player with things that take weeks to complete
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Chapter 3 : Talent rotation for player with things that take weeks to complete
Talent Rotation
Main point of this article is to prevent wasting points on something that you wont be using for a while and rotating it into talents that you will be using.
Once buildings, researching, making traps take 7 days or more to complete.
You can consider talent rotation. You will need many resets ( use guild coins, only 90k a pop )
A) Trap booster ( for after you get wrecked )
You can build like 55k traps, this will take 15.5days without talents in trap building 1 and 2.
With it.... you can complete it in 7days. So reset your talents, max trap building 1 and 2.
Build 55k of the traps you want. ( i recommend anti-infantry ). Reset to B or C
B) Research booster
Researching crazy stuff like construction speed 9 ( 21 days), doesnt make sense still having points in +research speed when you wont be using it for 21 days.
C) Nothing to do - when everything is just counting down.
i) Gatherer style
You should put all points in construction speed 1 and 2, troop training 1 and 2
Gathering 1 and 2, max load 1 and 2, rest into gold production.
ii) Production style ( many high level rss and manors)
You should put all points in construction speed 1 and 2, troop training 1 and 2
Max gold production 2.(+288%) and whatever else is the highest. ( eg lumber 2 or stone 2 )
Check the bag for gold or rss production boosts and use them.
You can slow gather the rest that you need. * you dont produce when you max out storage , so this style is for feeding our other lower members with any excess rss
Main point of this article is to prevent wasting points on something that you wont be using for a while and rotating it into talents that you will be using.
Once buildings, researching, making traps take 7 days or more to complete.
You can consider talent rotation. You will need many resets ( use guild coins, only 90k a pop )
A) Trap booster ( for after you get wrecked )
You can build like 55k traps, this will take 15.5days without talents in trap building 1 and 2.
With it.... you can complete it in 7days. So reset your talents, max trap building 1 and 2.
Build 55k of the traps you want. ( i recommend anti-infantry ). Reset to B or C
B) Research booster
Researching crazy stuff like construction speed 9 ( 21 days), doesnt make sense still having points in +research speed when you wont be using it for 21 days.
C) Nothing to do - when everything is just counting down.
i) Gatherer style
You should put all points in construction speed 1 and 2, troop training 1 and 2
Gathering 1 and 2, max load 1 and 2, rest into gold production.
ii) Production style ( many high level rss and manors)
You should put all points in construction speed 1 and 2, troop training 1 and 2
Max gold production 2.(+288%) and whatever else is the highest. ( eg lumber 2 or stone 2 )
Check the bag for gold or rss production boosts and use them.
You can slow gather the rest that you need. * you dont produce when you max out storage , so this style is for feeding our other lower members with any excess rss
GodGawain- Posts : 15
Join date : 2016-03-24
Similar topics
» 3 ways of where to put your talent points.
» Chapter 2 : Amassing might
» Normal chapter 8 onwards
» chapter 7 onwards - elite 3 crown
» Chapter 1 : Basic foundation for fast growth
» Chapter 2 : Amassing might
» Normal chapter 8 onwards
» chapter 7 onwards - elite 3 crown
» Chapter 1 : Basic foundation for fast growth
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